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Devlog
v0.2.4 - Item Embed & Offline Progress
August 25, 2025
by
meooooooooow
Hotfix (2025/08/26) Fixed offline progression was calculated incorrectly when character level up Optimized offline XP calculation from O(lv) to O(1) Item Embed You can now share your cool items in cha...
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v0.2.3 - Fishing : Item Rarity & RNG Drops
August 22, 2025
by
meooooooooow
This patch is about making repetitive actions less boring by introducing RNG, which gives you a chance to get rare and valuable items while you grind. Congratulations to Verkade for getting the first...
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v0.2.2 - Skill Levels & Character Save
August 20, 2025
by
meooooooooow
Your character data is persistent now! Personal suggestion: Get rare item stonks now to make a profit when the marketplace opens Skill Levels This patch introduces a proper progression system with ski...
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v0.2.1 - Dead Session Fix
August 18, 2025
by
meooooooooow
This is a bug-fix patch focused on solving the dead session bug. I've made a few changes under the hood to make your connection more stable, which prevent your session from getting stuck. The Fixes Re...
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v0.2.0 - Leveling UP
August 18, 2025
by
meooooooooow
You can finally level up and dig diamonds. Character Leveling Every action you take now gives you a certain amount of XP. When you collect enough XP, you'll automatically level up. Higher levels will...
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v0.1.1 - Better Frontend
August 17, 2025
by
meooooooooow
This patch addresses some of the bugs and rough edges from our v0.1.0 release. Recap on v0.1.0 I was happy to see us reach a peak of 12 online players, which is better than I expected :3It's been grea...
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v0.1.0 - Deploy Test
August 15, 2025
by
meooooooooow
After struggling in web development tutorials for a whole month, I am happy that my first-ever web game, Tenko Idle , is finally working in a deployed environment. There isn't much stuff in here yet,...
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