v0.1.0 - Deploy Test
After struggling in web development tutorials for a whole month, I am happy that my first-ever web game, Tenko Idle, is finally working in a deployed environment. There isn't much stuff in here yet, but hey, it works.
Why I'm making this
Idle games are chill, MMO games are fun, and web games are accessible everywhere. I tried some other similar games out there, but most of them don't really respect players' time, so why not make one myself for fun?
Goal of this version
Only to test if this thing actually works for people other than me. If I can get even one or two actual players to load the page and tell me it's not broken, that's a win.
Coming Next
First I need to fix my messy frontend code. After that, we can start implementing some actual gameplay, probably starting with a crafting system.
Thanks for checking it out.
Tenko Idle 0
work-in-progress idle mmorpg
| Status | Canceled |
| Author | meooooooooow |
| Genre | Role Playing |
| Tags | Idle, Multiplayer |
More posts
- v0.3.3 - Critical Action, Tuna FoodsSep 13, 2025
- v0.3.2 - More Foods, Power Attribute RemakeSep 10, 2025
- v0.3.1 - QOL Improvements & More CraftingSep 06, 2025
- v0.3.0 - Equipment & ConsumablesSep 01, 2025
- v0.2.4 - Item Embed & Offline ProgressAug 25, 2025
- v0.2.3 - Fishing : Item Rarity & RNG DropsAug 22, 2025
- v0.2.2 - Skill Levels & Character SaveAug 20, 2025
- v0.2.1 - Dead Session FixAug 18, 2025
- v0.2.0 - Leveling UPAug 18, 2025
- v0.1.1 - Better FrontendAug 17, 2025
Comments
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Hey, I am curious where you are hosting your backend?
Ashburn, VA (iad) on Fly.io