v0.1.0 - Deploy Test
After struggling in web development tutorials for a whole month, I am happy that my first-ever web game, Tenko Idle, is finally working in a deployed environment. There isn't much stuff in here yet, but hey, it works.
Why I'm making this
Idle games are chill, MMO games are fun, and web games are accessible everywhere. I tried some other similar games out there, but most of them don't really respect players' time, so why not make one myself for fun?
Goal of this version
Only to test if this thing actually works for people other than me. If I can get even one or two actual players to load the page and tell me it's not broken, that's a win.
Coming Next
First I need to fix my messy frontend code. After that, we can start implementing some actual gameplay, probably starting with a crafting system.
Thanks for checking it out.
Tenko Idle
work-in-progress idle mmorpg
Status | Prototype |
Author | meooooooooow |
Genre | Role Playing |
Tags | Idle, Multiplayer |
More posts
- v0.3.3 - Critical Action, Tuna Foods38 days ago
- v0.3.2 - More Foods, Power Attribute Remake41 days ago
- v0.3.1 - QOL Improvements & More Crafting46 days ago
- v0.3.0 - Equipment & Consumables51 days ago
- v0.2.4 - Item Embed & Offline Progress58 days ago
- v0.2.3 - Fishing : Item Rarity & RNG Drops61 days ago
- v0.2.2 - Skill Levels & Character Save63 days ago
- v0.2.1 - Dead Session Fix64 days ago
- v0.2.0 - Leveling UP65 days ago
- v0.1.1 - Better Frontend65 days ago
Comments
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Hey, I am curious where you are hosting your backend?
Ashburn, VA (iad) on Fly.io