I think the concept can be interesting, sadly for me doing the horizontal momentum jumps was kind of frustrating, at least the 1st one in 1-5, the second not so much because I landed it on the second try
Outside both 1-5 and 2-5, I had fun playing, I like the gravity change, itâs like vvvvvv, the little puzzles and the movement are ok, I wonât mention the bugs I found because I see those are in the game page and after last jam I know how strange is to do moving platforms haha. About the multiple restarts on level 3, it reminds me of the bugs I get on my games when I forget to disable the hitbox and movement when the player dies. I like that in this level the platforming goes with the song, also I like the vibes of the game and the character sprite, itâs cute, nice selection of sfx and itâs nice to see you are able to do 1-bit art, for my life I canât do it, this game looks cozy :)
Oh, I forgot that the arrow don't display on my screen, maybe it's my PC xD
I like the game name and I think thatâs all I can say!
Thanks for beating the game and the detailed comment!
I tried to extend the mechanic by doing a boosted jump similar to Celeste in 1-5 and 2-5, but it ended pretty painful for most players to learn (and I was too used to the trick myself XD), so itâs my lesson on weird moving platforms this time.
Nonetheless, glad that you liked the overall gameplay and vibe! This is my first time doing 1-bit thing and itâs actually just greyscale art with a dithering shader on top of it :3
I see, haha For me the horizontal jump was only hard because I felt it was very precise or if I got the jump, it was weak and didn't reached the ground, the vertical jump is ok or I didn't have trouble with it
I know about the dithering part but when I try to do it, I don't feel great about the art I make haha
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I think the concept can be interesting, sadly for me doing the horizontal momentum jumps was kind of frustrating, at least the 1st one in 1-5, the second not so much because I landed it on the second try
Outside both 1-5 and 2-5, I had fun playing, I like the gravity change, itâs like vvvvvv, the little puzzles and the movement are ok, I wonât mention the bugs I found because I see those are in the game page and after last jam I know how strange is to do moving platforms haha. About the multiple restarts on level 3, it reminds me of the bugs I get on my games when I forget to disable the hitbox and movement when the player dies. I like that in this level the platforming goes with the song, also I like the vibes of the game and the character sprite, itâs cute, nice selection of sfx and itâs nice to see you are able to do 1-bit art, for my life I canât do it, this game looks cozy :)

Oh, I forgot that the arrow don't display on my screen, maybe it's my PC xD
I like the game name and I think thatâs all I can say!
Thanks for beating the game and the detailed comment!
I tried to extend the mechanic by doing a boosted jump similar to Celeste in 1-5 and 2-5, but it ended pretty painful for most players to learn (and I was too used to the trick myself XD), so itâs my lesson on weird moving platforms this time.
Nonetheless, glad that you liked the overall gameplay and vibe! This is my first time doing 1-bit thing and itâs actually just greyscale art with a dithering shader on top of it :3
I see, haha
For me the horizontal jump was only hard because I felt it was very precise or if I got the jump, it was weak and didn't reached the ground, the vertical jump is ok or I didn't have trouble with it
I know about the dithering part but when I try to do it, I don't feel great about the art I make haha